if (obj_heart.y > (global.idealborder[3] - 60)) { if (obj_heart.x > ((global.idealborder[0] + global.idealborder[1]) / 2)) { bon = instance_create(global.idealborder[1] + 10, global.idealborder[3] - 20, blt_sizebone); bon.hspeed = -6; } else { bon = instance_create(global.idealborder[0] - 10, global.idealborder[3] - 20, blt_sizebone); bon.hspeed = 6; } alarm[5] = 2; } else { alarm[4] = 2; }