if (mydirection == 270 && myfacing == 0 && goldshift == 1) { goldshift = 0; y -= 40; mydirection = 90; myfacing = 2; sprite_index = spr_venter_u; } if (mydirection == 0 && myfacing == 1 && goldshift == 1) { goldshift = 0; x -= 40; mydirection = 180; myfacing = 3; sprite_index = spr_venter_l; } if (mydirection == 180 && myfacing == 3 && goldshift == 1) { goldshift = 0; x += 40; mydirection = 0; myfacing = 1; sprite_index = spr_venter_r; } if (mydirection == 90 && myfacing == 2 && goldshift == 1) { goldshift = 0; y += 40; mydirection = 270; myfacing = 0; sprite_index = spr_venter_d; }