var text_yofs = 8; if (global.language == "ja") text_yofs = 5; if (guy.x > -32) { guy.x = -34; guy.hspeed = 0; talk[0] = 1; } if (talk[0] == 1 && shake == 0) { draw_sprite(spr_blconsm_shrt, 0, guy.x + 190, guy.y); scr_setfont(fnt_plain); draw_set_color(c_black); draw_text(guy.x + 220, guy.y + text_yofs, scr_gettext("obj_bringitinguys_298")); } if (guy2.x > -24) { guy2.x = -24; guy2.hspeed = 0; talk[1] = 1; } if (talk[1] == 1 && shake == 0) { draw_sprite(spr_blconsm_shrt, 0, guy2.x + 90, guy2.y); scr_setfont(fnt_plain); draw_set_color(c_black); draw_text(guy2.x + 120, guy2.y + text_yofs, scr_gettext("obj_bringitinguys_314")); } if (guy3.x > -24) { guy3.x = -24; guy3.hspeed = 0; talk[2] = 1; } if (talk[2] == 1 && shake == 0) { draw_sprite(spr_blconsm_shrt, 0, guy3.x + 130, guy3.y); scr_setfont(fnt_plain); draw_set_color(c_black); draw_text(guy3.x + 160, guy3.y + text_yofs, scr_gettext("obj_bringitinguys_329")); } if (guy4.y < (room_height - 60)) { guy4.y = room_height - 60; guy4.vspeed = 0; } if (guy_r.x < (room_width - 80)) { guy_r.x = room_width - 80; guy_r.hspeed = 0; talk_r[0] = 1; } if (talk_r[0] == 1 && shake == 0) { draw_sprite(spr_blconsm2_shrt, 0, guy_r.x - 113, guy_r.y); scr_setfont(fnt_plain); draw_set_color(c_black); draw_text(guy_r.x - 88, guy_r.y + text_yofs, scr_gettext("obj_bringitinguys_355")); } if (guy_r2.x < (room_width - 90)) { guy_r2.x = room_width - 90; guy_r2.hspeed = 0; talk_r[1] = 1; } if (talk_r[1] == 1 && shake == 0) { draw_sprite(spr_blconsm2_shrt, 0, guy_r2.x - 113, guy_r2.y); scr_setfont(fnt_plain); draw_set_color(c_black); draw_text(guy_r2.x - 88, guy_r2.y + text_yofs, scr_gettext("obj_bringitinguys_371")); } if (guy_r3.x < (room_width - 90)) { guy_r3.x = room_width - 90; guy_r3.hspeed = 0; talk_r[2] = 1; } if (talk_r[2] == 1 && shake == 0) { draw_sprite(spr_blconsm2_shrt, 0, guy_r3.x - 113, guy_r3.y); scr_setfont(fnt_plain); draw_set_color(c_black); draw_text(guy_r3.x - 88, guy_r3.y + text_yofs, scr_gettext("obj_bringitinguys_387")); } if (guy_r4.x < (room_width - 90)) { guy_r4.x = room_width - 90; guy_r4.hspeed = 0; } if (shake > 0) { shake += 0.02; for (i = 0; i < 8; i += 1) { sh[i].x = (shx[i] + random(shake)) - random(shake); sh[i].y = (shy[i] + random(shake)) - random(shake); } }