alarm[0] = 7 + random(3); blt = instance_create(obj_heart.x - 40, global.idealborder[3] - 4, blt_butterfly2); if (instance_exists(blt)) blt.dmg = global.monsteratk[myself]; blt = instance_create(obj_heart.x + 40, global.idealborder[3] - 4, blt_butterfly2); if (instance_exists(blt)) blt.dmg = global.monsteratk[myself];