image_xscale = 2; image_yscale = 2; image_speed = 0; y = (global.idealborder[3] - sprite_height) + 15; x = (global.idealborder[1] - sprite_width) + 19; repeat (50) instance_create((x + random(20)) - random(20), (y + random(20)) - random(20), obj_strangeman_butterfly); alarm[0] = 20; walking = 0; shake = 2; nowy = y; nowx = x; alarm[5] = 10; alarm[6] = 30; factor = 15; dmg = 9;