if (sprite_index == spr_chairielgetup) { image_index = 0; image_speed = 0; sprite_index = spr_chairempty; instance_create(x + 28, y + 3, obj_toroverworld3); with (obj_toroverworld3) facing = 1; with (obj_toroverworld3) path_start(path_torielwalkhouse1, 5, path_action_stop, 0); global.plot = 21; with (obj_mainchara) uncan = 0; global.interact = 0; instance_create(x, y, obj_chairiel); instance_destroy(); }