myinteract = 3; global.msc = 0; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; global.msg[0] = scr_gettext("obj_cheesetable1_58"); global.msg[1] = scr_gettext("obj_cheesetable1_59"); if (global.flag[7] == 1) global.msg[0] = scr_gettext("obj_cheesetable1_62"); mydialoguer = instance_create(0, 0, obj_dialoguer);