alarm[1] = 3; canchoose = 0; add = view_xview[view_current]; x0 = 89 + add; x1 = 185 + add; x = x0; y = 210 + view_yview[view_current]; d = -1; if (instance_exists(obj_dialoguer)) d = obj_dialoguer.side; if (room != room_fire_operatest) { if (obj_mainchara.y > (view_yview[view_current] + 130) || d == 0) y -= 155; } mychoice = 0; global.choice = -1; choiced = 0;