draw_me(); if (cross == 1) { depth = 0; draw_sprite(scr_getsprite(spr_wordsearch), nightmare, 20, 20); } else { depth = 100000; } if (cross == 1 && cancel == 1) { if (control_check_pressed(0) == 1 || control_check_pressed(1) == 1) { cancel = 0; cross = 0; global.interact = 0; myinteract = 0; } }