adjust = 0; if (sprite_index == spr_dogboat && image_index < 1) adjust = 1; draw_sprite(sprite_index, image_index, x, y + dogy); cc += 0.1; draw_sprite(spr_dogboat_cover, cc, x, y); rman.y = ((y + dogy) - 17) + adjust; rman.x = x + 20; if (instance_exists(snapper)) { snapper.x = x + 56; snapper.y = ((y + dogy) - 8) + adjust; } if (lapbg == 1) { tilex += bgspeed; if (tilex > -20) { tile_layer_shift(1000000, -240, 0); tilex -= 240; } tile_layer_shift(1000000, bgspeed, 0); } view_yview[0] = 0;