if (global.mnfight == 3) attacked = 0; scr_blconmatch(); if (global.mnfight == 1) { if (talked == 0) { alarm[5] = 70; alarm[6] = 1; talked = 1; global.heard = 0; } } if (control_check_pressed(0)) { if (alarm[5] > 5 && obj_lborder.x == global.idealborder[0]) alarm[5] = 2; } if (global.hurtanim[myself] == 1) { shudder = 16; alarm[3] = global.damagetimer; global.hurtanim[myself] = 3; } if (global.hurtanim[myself] == 2) { global.monsterhp[myself] -= takedamage; with (dmgwriter) alarm[2] = 15; if (global.monsterhp[myself] >= 1) { global.hurtanim[myself] = 0; sprite_index = normalsprite; image_index = 0; global.myfight = 0; global.mnfight = 1; } else { global.myfight = 0; global.mnfight = 1; killed = 1; instance_destroy(); } } if (global.hurtanim[myself] == 5) { global.damage = 0; instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter); with (obj_dmgwriter) alarm[2] = 30; global.myfight = 0; global.mnfight = 1; global.hurtanim[myself] = 0; } if (global.mnfight == 2) { if (attacked == 0) { global.turntimer = 110; global.firingrate = 4; if ((global.monster[0] + global.monster[1] + global.monster[2]) == 3) mycommand = 2; if (mycommand < 50) { global.firingrate = 13; gen = instance_create(global.idealborder[1] - 50, global.idealborder[3] - 45, blt_tinypom_leap); gen.dmg = global.monsteratk[myself]; global.border = 8; gen.bullettype = 0; } if (mycommand >= 50) { global.firingrate = 13; gen = instance_create(global.idealborder[1] - 50, global.idealborder[3] - 45, blt_bluespear); gen.dmg = global.monsteratk[myself]; global.border = 8; gen.bullettype = 0; } gen.myself = myself; gen.dmg = global.monsteratk[myself]; if (mycommand >= 0) global.msg[0] = "* Doge is pacing anxiously."; if (mycommand >= 30) global.msg[0] = "* Doge paws at an imaginary& door."; if (mycommand >= 70) global.msg[0] = "* Doge is looking at you and& whining."; if (mycommand >= 90) global.msg[0] = "* Doge is wondering where she& put her leash."; if (mercymod >= 20) global.msg[0] = "* Doge is now primed for petting."; if (mercymod >= 100) global.msg[0] = "* Doge looks satisfied."; if (global.monsterhp[myself] < (global.monstermaxhp[myself] / 3)) global.msg[0] = "* Doge needs a vet."; attacked = 1; } } if (global.myfight == 2) { if (whatiheard != -1) { if (global.heard == 0) { if (whatiheard == 0) { global.msc = 0; global.msg[0] = '* DOGE - ATK 7 DEF 5&* Pronounced "dohj." Soft j^1.&* Seems like she wants a walk./^'; OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; } if (whatiheard == 1) { global.msc = 0; global.msg[0] = "* You tried to bathe Doge^2,& but she's perfectly clean.../^"; OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; } if (whatiheard == 2) { if (mercymod <= 10) { global.msc = 0; global.msg[0] = "* You go on a short walk with& the Doge./^"; OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; mercymod = 20; } else { global.msc = 0; global.msg[0] = "* The Doge seems all tuckered& out./^"; OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; } } if (whatiheard == 3) { global.msc = 0; global.msg[0] = "* You called Doge over.&* Doge came close./^"; OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; if (mercymod == 0) mercymod = 10; } if (whatiheard == 4) { global.msc = 0; global.msg[0] = "* Dry a dry doge?&* Your mind boggles at this& impossibility./^"; OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; } if (whatiheard == 5) { if (mercymod >= 20) { global.msc = 0; global.msg[0] = "* You pet the Doge.&* What a good Doge./^"; OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; mercymod = 100; } else { global.msc = 0; global.msg[0] = "* Doge seems too dangerous& to pet..^1.&* For now./^"; OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; } } global.heard = 1; } } } if (global.myfight == 4) { if (global.mercyuse == 0) { script_execute(scr_mercystandard); if (mercy < 0) instance_destroy(); } }