myinteract = 3; global.msc = 0; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; global.msg[0] = scr_gettext("obj_dogfood_98"); if (global.flag[67] < -1) global.msg[0] = scr_gettext("obj_dogfood_99"); mydialoguer = instance_create(0, 0, obj_dialoguer);