if (x < -10) instance_destroy(); if (anchor == 1) { x = obj_amalgam_laserdog.x + 34; y = obj_amalgam_laserdog.y + 16; off -= 2; draw_sprite_part_ext(sprite_index, 0, 0, 0, 0 - off, sprite_height, x + (off * 2), y, 2, 2, c_white, 1); } if (anchor == 0) draw_sprite_ext(sprite_index, image_index, x, y, 2, 2, 0, c_white, 1);