myinteract = 3; global.msc = 0; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; global.msg[0] = scr_gettext("obj_dogpillarparent_117"); if (g == 1) global.msg[0] = scr_gettext("obj_dogpillarparent_118"); if (g == 2) global.msg[0] = scr_gettext("obj_dogpillarparent_119"); mydialoguer = instance_create(0, 0, obj_dialoguer);