if (instance_exists(obj_drakehead)) { draw_sprite_ext(spr_snowdrake_legs, 0, x, y, 2, 2, 0, c_white, 1); draw_sprite_ext(spr_snowdrake_body, 0, x, y + ((obj_drakehead.y - ystart) / 3), 2, 2, 0, c_white, 1); } else { draw_sprite_ext(spr_snowdrake_legs, 0, x, y, 2, 2, 0, c_white, 1); draw_sprite_ext(spr_snowdrake_body, 0, x, y, 2, 2, 0, c_white, 1); }