blcon = instance_create(x + sprite_width, y, obj_blconsm); mycommand = round(random(100)); if (mycommand >= 0 && mycommand < 100) global.msg[0] = scr_gettext("obj_dummymonster_213"); global.msg[1] = scr_gettext("obj_dummymonster_222"); global.typer = 2; blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER);