if (global.encounter > steps) { if (global.interact == 0) { script_execute(scr_steps, 290, 100, 20, 202); if (global.flag[6] == 1) script_execute(scr_steps, 120, 60, 20, 202); global.encounter = 0; battlegroup = random(20); if (battlegroup <= 5) global.battlegroup = 6; if (battlegroup > 5) global.battlegroup = 7; if (battlegroup > 10) global.battlegroup = 8; if (battlegroup > 15) global.battlegroup = 9; if (battlegroup > 18) global.battlegroup = 10; if (global.flag[6] == 1) { if (battlegroup <= 5) global.battlegroup = 125; if (battlegroup > 5) global.battlegroup = 126; if (battlegroup > 10) global.battlegroup = 123; if (battlegroup > 15) global.battlegroup = 122; if (battlegroup > 18) global.battlegroup = 124; } if (alldead == 2) global.battlegroup = 19; if (alldead == 1) { global.battlegroup = 19; alldead = 2; } else { instance_create(0, 0, obj_battleblcon); } } }