if (global.encounter > steps) { if (global.phasing == 0) { if (global.interact == 0) { script_execute(scr_steps, 140, 210, 20, 202); if (global.flag[6] == 1) script_execute(scr_steps, 120, 120, 20, 202); global.encounter = 0; battlegroup = random(15); if (battlegroup <= 2) global.battlegroup = 18; if (battlegroup > 2) global.battlegroup = 11; if (battlegroup > 9) global.battlegroup = 13; if (global.flag[6] == 1) { battlegroup = random(20); if (battlegroup <= 4) global.battlegroup = 128; if (battlegroup > 4) global.battlegroup = 129; if (battlegroup > 8) global.battlegroup = 130; if (battlegroup > 12) global.battlegroup = 121; if (battlegroup > 16) global.battlegroup = 124; if (battlegroup > 19) global.battlegroup = 132; } if (alldead == 2) global.battlegroup = 19; if (alldead == 1) { global.battlegroup = 19; alldead = 2; } else { instance_create(0, 0, obj_battleblcon); } } } else { steps = 0; } }