alphys = instance_create(44, 52, obj_npc_marker); alphys.image_speed = 0.2; alphys.sprite_index = spr_alphys_gameboy; alphys.visible = true; alphys.depth = depth + 1; headsprite = spr_undyne_head_normal; head_index = 0; headx = 0; heady = 0; image_speed = 0; con = 0; timer = -120; active = 1; shuffle = 0; x -= 1; image_index = 1; crack = 0; ctime = 0; scr_loadendsong(); caster_play(global.endsong[3], 1, 1); global.inbattle = 0; o = scr_marker(18, 175, spr_onionsan_bright); o.depth = 200000; o.image_speed = 0.1; r = scr_marker(113, 145, spr_lumpdog); r.depth = 200000; r.image_speed = 0.25; l = scr_marker(23, 131, spr_castledog_a); l.depth = 200000; l.image_speed = 0.2;