timer = -30; death = 0; if (ossafe_file_exists("system_information_963")) death = 1; doreground = instance_create(x, y, obj_npc_marker); doreground.sprite_index = spr_myroom_doreground; doreground.visible = true; doreground.depth = 500; fix = 0; image_index = 0; image_speed = 0; dooropen = caster_load("music/end/dooropen.ogg"); crickets = caster_load("music/end/crickets.ogg"); doorclose = caster_load("music/end/doorclose.ogg"); caster_loop(crickets, 1, 0.9); global.inbattle = 0;