with (obj_battlebg) instance_destroy(); scr_monstersetup(); image_speed = 0; part1 = 557; mypart1 = instance_create(x, y, part1); alarm[9] = 8; hurtanim = 0; hurtsound = snd_nosound; talked = 0; whatiheard = -1; attacked = 0; killed = 0; global.heard = 0; takedamage = 0; mercymod = -25; dogignore = 0; close = 0; pet = 0; sha = 0; shb = 0; mycommand = 90; turns = 0; dogsong = caster_load("music/dogsong.ogg"); ht = 150; wd = 300;