if (saved == 0) { instance_destroy(); } else { image_angle = saved_angle; x = saved_x; y = saved_y; active = saved_active; speed = saved_speed; direction = saved_direction; size = saved_size; image_xscale = saved_xscale; image_yscale = saved_yscale; visible = saved_visible; if (saved_active == 0) instance_destroy(); }