if (justdoit == 1 && global.interact == 0) { alarm[3] = -1; global.interact = 1; caster_pause(global.currentsong); justdoit = 2; alarm[4] = 20; drawamt = 0; } if (justdoit == 3) { alarm[5] = 1; justdoit = 4; } if (justdoit == 6) { justdoit = 7; alarm[4] = 20; } if (justdoit == 8) { global.interact = 0; justdoit = 9; caster_resume(global.currentsong); }