if (global.flag[6] == 0) { if (mercymod > 10 && global.monsterhp[myself] == global.monstermaxhp[myself]) { global.goldreward[3] += 50; global.flag[151] = 1; } } if (global.flag[6] == 1) { if (mercymod > 10 && global.monsterhp[myself] == global.monstermaxhp[myself]) global.goldreward[3] += 4; } x += 10; y += 10; scr_monsterdefeat(0, 0, 0, 0, 0); with (mypart1) instance_destroy();