scr_monstersetup(0, 0, 0, 0, 0); image_speed = 0; part1 = 380; mypart1 = instance_create(x + 60, y, part1); alarm[9] = 8; hurtanim = 0; hurtsound = snd_hurtbig; talked = 0; whatiheard = -1; attacked = 0; killed = 0; global.heard = 0; takedamage = 0; mercymod = 25; sha = 0; shb = 0; flex = 0; encourage = 0; criticize = 0; hug = 0; sleepy = 0; asleep = 0; talk = 0; ht = sprite_height; wd = sprite_width;