draw_sprite_ext(sprite_index, image_index, x, y, 1, 1, 0, c_white, image_alpha); draw_set_color(c_green); draw_text(0, 0, myscore); if (myscore > 400) { draw_set_color(c_yellow); draw_text(0, 100, "critical hit!"); } if (myscore > 430) { draw_set_color(c_red); draw_text(200, 200, "CRITICAL HIT!!!"); }