timer = 0; maxtimer = 754; if (global.battlephase == 1 || global.battlephase == 5) maxtimer = 678; soultimer = 0; soulmax = 460; active = 0; attacktimer = 0; attacktimermax = 9999; attackno = 0; save_attackno = 0; attackid[0] = 7; attackid[1] = 7; attackid[2] = 7; alarm[0] = 1; phase_1 = 0; phase_s = 0; ourattack = 1287248374; overtype = 0; unhinged = 0; atimer = -1; if (global.battlephase == 0) { with (obj_flowey_master) { fileset = 3; savetimer = 20; } } if (global.battlephase == 0 || global.battlephase == 3) { with (obj_flowey_master) caster_play(mus_phase[0], 1, 1); atimer = 200 + floor(random(200)); } if (global.battlephase == 1 || global.battlephase == 5) { with (obj_flowey_master) caster_play(mus_phase[1], 1, 1); atimer = 200 + floor(random(180)); } if (global.battlephase == 2 || global.battlephase == 4) { maxtimer = 500; overtype = 1; with (obj_flowey_master) { mustype = 3; caster_loop(mus_repeat1, 1, 1); } } if (global.battlephase == 6) { alarm[8] = 150; with (obj_floweybodyparent) { wimpy = 1; desperate = 0; } maxtimer = 9999999; atimer = 160; with (obj_flowey_master) { mustype = 4; caster_play(mus_finale2, 1, 1); } alarm[6] = 1214; }