acon = 0; acon2 = 0; siner = 0; reach = 0; reach2 = 0; reach3 = 0; made = 0; siner = 0; frozen = 0; desperate = 1; if (image_xscale > 0 && instance_exists(obj_flowey_master)) obj_flowey_master.rightarm = id; if (image_xscale < 0 && instance_exists(obj_flowey_master)) obj_flowey_master.leftarm = id; scr_floweybodysave();