with (blconwriter) instance_destroy(); global.msc = 0; global.msg[0] = scr_gettext("obj_floweybattle1_268"); global.msg[1] = scr_gettext("obj_floweybattle1_269"); global.msg[2] = scr_gettext("obj_floweybattle1_270"); global.msg[3] = scr_gettext("obj_floweybattle1_271"); global.msg[4] = scr_gettext("obj_floweybattle1_272"); global.msg[5] = scr_gettext("obj_floweybattle1_273"); global.msg[6] = scr_gettext("obj_floweybattle1_274"); global.msg[7] = scr_gettext("obj_floweybattle1_275"); global.msg[8] = scr_gettext("obj_floweybattle1_276"); global.msg[9] = scr_gettext("obj_floweybattle1_277"); global.msg[10] = scr_gettext("obj_floweybattle1_278"); funwriter = instance_create(obj_blconwdflowey.x + 40, obj_blconwdflowey.y + 10, OBJ_INSTAWRITER); sprite_index = spr_floweynice; image_index = 1; image_speed = 0; conversation = 9.4; for (i = 0; i != 5; i += 1) { ddd = instance_find(obj_friendlypellet, i); ddd.x = ddd.blonicx; ddd.y = ddd.blonicy; ddd.attackyou = 1; }