hspeed = 6; friction = 0.1; vspeed = -2; gravity = 0.3; gravity_direction = 270; stage = 0; image_xscale = -1; x -= sprite_width; if (scr_murderlv() >= 7) instance_destroy(); if (global.flag[7] == 1) instance_destroy(); kid = 43948; stagetimer = 0;