if (active == 0) { if (side == 0) { move_towards_point(obj_heart.x + 15, obj_heart.y, 5.5); gravity = 0.12; gravity_direction = 180; } if (side == 1) { move_towards_point(obj_heart.x, obj_heart.y + 15, 5.5); gravity = 0.12; gravity_direction = 90; } if (side == 2) { move_towards_point(obj_heart.x, obj_heart.y - 15, 5.5); gravity = 0.12; gravity_direction = 0; } if (side == 3) { move_towards_point(obj_heart.x - 15, obj_heart.y, 5.5); gravity = 0.12; gravity_direction = 0; } sprite_index = spr_frogbullet_go; } active = 1;