blcon = instance_create(x + sprite_width, y, obj_blconsm); mycommand = round(random(100)); if (mycommand >= 0 && mycommand < 30) global.msg[0] = scr_gettext("obj_froggit_30"); if (mycommand >= 30 && mycommand < 50) global.msg[0] = scr_gettext("obj_froggit_31"); if (mycommand >= 50 && mycommand < 80) global.msg[0] = scr_gettext("obj_froggit_32"); if (mycommand >= 80 && mycommand <= 100) global.msg[0] = scr_gettext("obj_froggit_33"); if (whatiheard == 3) { global.msg[0] = scr_gettext("obj_froggit_36"); alarm[5] = 108; } if (whatiheard == 1) global.msg[0] = scr_gettext("obj_froggit_39"); global.msg[1] = scr_gettext("obj_froggit_42"); global.typer = 2; blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); global.border = 3; obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8; obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8;