if (siner > 0) { i = 0; siner += 1; repeat (3) { if (rr != 3) blt[i].sinex += 5; else blt[i].sinex += 2; blt[i].x = ((sin((blt[i].sinex / 100) * pi) * (global.idealborder[1] - global.idealborder[0] - 45)) / 2) + global.idealborder[0] + 67; i += 1; if (siner > 20) vspeed -= 0.04; } }