blcon = instance_create(x + sprite_width, y, obj_blconsm); mycommand = round(random(100)); if (mycommand >= 0 && mycommand < 100) global.msg[0] = scr_gettext("obj_gladdummy_216"); t += 1; if (t == 1) global.msg[0] = scr_gettext("obj_gladdummy_218"); if (t == 2) global.msg[0] = scr_gettext("obj_gladdummy_219"); if (t == 3) global.msg[0] = scr_gettext("obj_gladdummy_220"); if (t == 4) global.msg[0] = scr_gettext("obj_gladdummy_221"); if (t == 5) global.msg[0] = scr_gettext("obj_gladdummy_222"); if (t >= 6) global.msg[0] = scr_gettext("obj_gladdummy_223"); global.msg[1] = scr_gettext("obj_gladdummy_232"); global.typer = 2; blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER);