draw_sprite(sprite_index, image_index, x, y); draw_sprite_ext(sprite_index, image_index, x - 0.5, y - 0.5, 1.5, 1.5, 0, c_white, 0.25); talkcounter -= 1; if (myinteract == 1 && talkcounter < 0) { snd = choose(18, 19); snd_play(snd); talkcounter = 30; myinteract = 0; }