global.flag[282] = 1; scr_monstersetup(); image_speed = 0; part1 = 228; mypart1 = instance_create(x + 72, y + 24, part1); alarm[9] = 8; hurtanim = 0; hurtsound = snd_hurtbeef; talked = 0; whatiheard = -1; attacked = 0; killed = 0; global.heard = 0; takedamage = 0; mercymod = -50; sha = 0; shb = 0; ht = 200; wd = 240; applaud = 0; nothing = 0; boo = 0;