if (mercymod > 10 && global.monsterhp[myself] == global.monstermaxhp[myself]) global.goldreward[3] += 40; if (mercymod == 250) global.flag[54] = 2; if (killed == 1) global.flag[54] = 1; if (killed == 0) global.flag[27] = 1; global.plot = 60; scr_monsterdefeat(0, 0, 0, 0, 0); with (mypart1) instance_destroy();