if (type == 1) { hspeed = 8; vspeed = 3; gravity = 0.1; gravity_direction = 90; sprite_index = spr_handbullet_old_u; } if (type == 2) { hspeed = -8; vspeed = -3; gravity = -0.1; gravity_direction = 90; sprite_index = spr_handbullet_old_d; } if (type == 3) { vspeed = 6; sprite_index = spr_handbullet_old_r; } if (type == 4) { vspeed = -6; sprite_index = spr_handbullet_old_l; } if (type == 5) { hspeed = 8; sprite_index = spr_handbullet_old_u; }