if (moved == 0) { alarm[0] = -1; for (i = 0; i < cn; i += 1) { with (c[i]) { move_towards_point(obj_heart.x + 6, obj_heart.y + 6, 2); friction = -0.2; } } moved = 1; } image_alpha -= 0.2; if (image_alpha < -0.4) instance_destroy();