myinteract = 3; global.msc = 0; global.typer = 28; global.facechoice = 0; global.faceemotion = 0; if (global.flag[269] == 1) { global.msg[0] = scr_gettext("obj_hivestem_99"); } else { global.msg[0] = scr_gettext("obj_hivestem_103"); global.msg[1] = scr_gettext("obj_hivestem_104"); global.msg[2] = scr_gettext("obj_hivestem_105"); con = 2; } mydialoguer = instance_create(0, 0, obj_dialoguer); talkedto += 1;