blcon = instance_create((x + sprite_width) - 8, ystart + 50, obj_blconsm); mycommand = round(random(100)); gg = floor(random(3)); if (mycommand >= 0 && mycommand < 25) global.msg[0] = scr_gettext("obj_icecube_174"); if (mycommand >= 25 && mycommand < 50) global.msg[0] = scr_gettext("obj_icecube_175"); if (mycommand >= 50 && mycommand < 75) global.msg[0] = scr_gettext("obj_icecube_176"); if (mycommand >= 75 && mycommand <= 101) global.msg[0] = scr_gettext("obj_icecube_177"); if (happy == 1) { if (mycommand >= 0 && mycommand < 25) global.msg[0] = scr_gettext("obj_icecube_181"); if (mycommand >= 25 && mycommand < 50) global.msg[0] = scr_gettext("obj_icecube_182"); if (mycommand >= 50 && mycommand < 75) global.msg[0] = scr_gettext("obj_icecube_183"); if (mycommand >= 75 && mycommand <= 101) global.msg[0] = scr_gettext("obj_icecube_184"); } if (whatiheard == 20) { if (gg == 0) global.msg[0] = scr_gettext("obj_icecube_188"); if (gg == 1) global.msg[0] = scr_gettext("obj_icecube_189"); if (gg == 2) global.msg[0] = scr_gettext("obj_icecube_190"); mercymod = 200; } global.msg[1] = scr_gettext("obj_icecube_196"); global.typer = 2; blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); global.border = 3; obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8; obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8;