if (mercymod > 10 && global.monsterhp[myself] == global.monstermaxhp[myself]) global.goldreward[3] += 7; if (mercymod > 40 && global.monsterhp[myself] == global.monstermaxhp[myself]) global.goldreward[3] += 15; scr_monsterdefeat(0, 0, 0, 0, 0);