if (act == 1) { if (instance_exists(OBJ_WRITER) == 0 && skip == 0) { skip = 1; fader = instance_create(0, 0, obj_unfader); fader.tspeed = 0.05; alarm[1] = 30; } if (skip == 1) { vol -= 0.05; caster_set_volume(intromusic, vol); } if (global.faceemotion == 2 && dongs == 0) { dongs = 1; instance_create(x, y, obj_introlast); } }