level = 1; bgalpha = 1; block[0] = instance_create(160, 54, obj_solidthin); block[1] = instance_create(160, 77, obj_solidthin); block[2] = instance_create(280, 54, obj_solidthin); block[3] = instance_create(280, 77, obj_solidthin); block[4] = instance_create(83, 90, obj_solidlong); block[5] = instance_create(180, 60, obj_solidsmall); block[6] = instance_create(180, 80, obj_solidsmall); if (global.osflavor == 4) dogdoor = instance_create(212, 57, obj_doorXmusicfade); else dogdoor = -4; with (block[0]) instance_destroy(); with (block[1]) instance_destroy(); with (block[2]) instance_destroy(); with (block[3]) instance_destroy(); with (block[5]) instance_destroy(); with (block[6]) instance_destroy(); if (dogdoor != -4) { with (dogdoor) instance_destroy(); dogdoor = -4; } fridgex = obj_papfridge.x; fridgey = obj_papfridge.y; sinkx = obj_papsink.x; sinky = obj_papsink.y; initcheck = 0; if (global.flag[88] >= 4 && global.flag[283] == 0) global.flag[283] = 1;