global.flag[15] = 1; if (cl == 0) { battleno = choose(64, 65); if (global.flag[423] == 0) battleno = 64; if (global.flag[423] == 1) battleno = 65; if (global.flag[423] == 2) battleno = 68; if (global.flag[419] == 1 && battleno == 68) battleno = 61; global.battlegroup = battleno; global.border = 0; other.x = other.xprevious; other.y = other.yprevious; instance_create(0, 0, obj_battleblcon); cl = 1; global.flag[423] += 1; instance_destroy(); }