blcon = instance_create((x + sprite_width) - 8, ystart + 8, obj_blconsm); mycommand = round(random(100)); if (mycommand >= 0 && mycommand < 20) global.msg[0] = scr_gettext("obj_loox_197"); if (mycommand >= 20 && mycommand < 40) global.msg[0] = scr_gettext("obj_loox_198"); if (mycommand >= 40 && mycommand < 60) global.msg[0] = scr_gettext("obj_loox_199"); if (mycommand >= 60 && mycommand <= 80) global.msg[0] = scr_gettext("obj_loox_200"); if (mycommand >= 80 && mycommand <= 100) global.msg[0] = scr_gettext("obj_loox_201"); if (global.turn == 0) global.msg[0] = scr_gettext("obj_loox_202"); if (whatiheard == 1) global.msg[0] = scr_gettext("obj_loox_205"); if (whatiheard == 3) global.msg[0] = scr_gettext("obj_loox_209"); global.msg[1] = scr_gettext("obj_loox_213"); global.typer = 2; blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); global.border = 6; obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8; obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8;