scr_monstersetup(0, 0, 0, 0, 0); image_speed = 0; part1 = 289; mypart1 = instance_create(x + 50, y + 10, part1); hurtanim = 0; hurtsound = snd_ehurt1; talked = 0; whatiheard = -1; attacked = 0; killed = 0; global.heard = 0; takedamage = 0; mercymod = -9999; sha = 0; shb = 0; hurtsies = 0; con = 0; con2 = 0; talko = 0; global.faceemotion = 0; next = 1; hp = 300; maxhp = 300; drawhp = 0; siner = 0; type2 = 0; con3 = 0; blcon = 98786756545; ht = 100; wd = 100; soundbuffer = 0;