alarm[10] = 30; if (con2 == 0) { next = 0; with (mypart1) { rotmod = 0.4; speedmod = 1; } } hp -= 1; if (hp < 275 && con2 < 3) con2 = 3; if (hp <= 195 && con2 == 5) { next = 0; con2 = 6; move_towards_point(xstart, ystart, 8); global.turntimer += 80; } if (con2 == 14) con2 = 15; if (con2 == 28) { with (OBJ_WRITER) instance_destroy(); with (blcon) instance_destroy(); con2 = 29; caster_free(global.batmusic); with (mypart1) { rotmod = 0; speedmod = 0; } alarm[4] = 60; }