if (global.debug == 1) { global.battlegroup = 57 + nnn; global.border = 0; instance_create(0, 0, obj_battleblcon); if (global.plot == 998) { global.flag[10] = 0; global.flag[11] = 0; global.flag[12] = 0; global.flag[13] = 0; global.entrance = 0; global.battlegroup = 82; obj_mainchara.depth = -600; if (instance_exists(obj_battler) == 0) instance_create(0, 0, obj_battler); } }