if (global.debug == 1) { if (keyboard_check(ord("F"))) room_goto(room_fire2); if (keyboard_check(ord("T"))) room_goto(room_tundra1); if (keyboard_check(ord("W"))) room_goto(room_water1); if (keyboard_check(ord("E"))) room_goto(room_castle_front); if (keyboard_check(ord("R"))) room_goto(room_ruins2); if (keyboard_check(ord("Y"))) room_goto(room_truelab_elevator); }